• Max Chen
  • Known Alias: Jingru Chen
  • she/her
  • Fuller Lab B16
  • Worcester Polytechnic Institute
  • 100 Institute Rd
  • Worcester, MA, 01609


I am a first year PhD student at Worcester Polytechnic Institute (WPI) and a proud member of Crafting Computational Crafting (CCC) Lab, Intentional Design Studio and HCI Lab. I am interested in exploring design strategies that leverage biofeedback and neurofeedback to enhance user experiences in immersive environments such as video games, virtual reality, and augmented reality. As a research assistant at WPI Academic & Research Computing, I design, develop, and evaluate digital media products that support and promote faculty research, teaching, scholarship, and external partnerships.

Prior my life as a developer and HCI researcher, I majored in Pharmaceutical Engineering and obtained a Bachelor’s degree from Wuhan University of Technology (WHUT), Wuhan, China in 2020. I worked with Prof. Yihua Yin in particle drug delivery system, and interned as clinical research associate at Novartis. Through these experiences, I discovered the potential benefits of informative systems and immersive technologies in the medical industry, particularly in the areas of rehabilitation training and education. The COVID-19 pandemic led me to consider the potential and challenges of remote learning in immersive environments, which ultimately inspired me to transition into a developer and HCI researcher.



I am selected for a travel award (Registration + $950) from the 2023 Foundations of Digital Game Travel Assistance Program (TAP), thanks to a generous donation from the Microsoft Corporation (and specifically, Kent Foster, who co-founded the conference series).


Our project Supporting WPI Women in STEM Education Research for funding at $11,478 by WIN (Women’s Impact Network) Impact Grant!


Our paper Impact of BCI-Informed Visual Effect Adaptation in a Walking Simulator is accepted for inclusion to the 2023 Foundations of Digital Games (FDG) as a full paper!


I am elected as the guratuate student representative for the IMGD Steering Committee and Senator for the Graduate Student Government.


I submitted my master thesis and fulfilled all the requirements for the Degree of Master of Science in Interactive Media and Game Development.


It was a great pleasure to mmet with girls at Latino Education Institute @ Wocester State University. Girls designed and fabriacted lighted-up bracelets. Special thanks to Kathleen Orengo, Ceren Yılmaz Akkaya, Erika Collin-Ulloa, Nellie Rushton and Noemi Robertson for organizing the event, and Central MA STEM Network (CMSN) Ecosystem for funding our event.


I am selected to be a graduate mentor in WPI's Women's Research and Mentorship Program (Grant-funded, $1500). Special thanks to Katherine Chen and Nicole Anterni for organizing WRAMP, and WPI Women's Impact Network, Intel, Sampe Foundation and Teradyne for supporting WRAMP.


I am thrilled to announce that I will continue my Ph.D study in Computational Media with Prof. Gillian Smith and Prof. Erin Solovey.


Our team has won the 3rd prize in WPI's 14th Annual Sustainability Project Competition! (Award $500, team members are Varun Bhat, Shano Liang, Mikel Matticoli)