My Projects
Explore some of the projects I have worked on, showcasing my skills in development, research, and design.
Game Pedagogy
This research examines the internship and training opportunities offered at MassDiGI (Massachusetts Digital Games Institute), focusing on how these experiences are designed to foster creativity, technical skills, and teamwork among participants.
360 Labs
Virtual walkthroughs and training sessions using 360-degree immersive environments for enhanced remote learning experiences.
Muscular Training Games
VR games designed for children with muscular dystrophy to encourage participation in clinical recovery training through engaging seated gameplay experiences.
BCI-informed Visuals
A walking simulator with brain-computer interface (BCI)-adapted visual effects, exploring the impact of mental states on player immersion using fNIRS brain activity measurements.
Holiday Escape
A 30-minute escape room experience designed for group problem-solving with puzzles embedded in a story about rebellious elves hijacking a train to Santa's toy factory.
Collection
An experimental storytelling project combining origami and non-linear narratives. Explore the story through physical interaction with a treasure box filled with mysterious clues.
Jubensha
Research into the adaptation and cultural localization of murder mystery games in China, namely Jubensha. Focus on the storytelling dynamic through collaborative sensemaking.